Skip to main content

Featured Post

Kerala's First 3D Printed Building

Created as a showcase project, AMAZE-28, the single-room summer house, was successfully constructed within 28 days on the grounds of the Kerala State Nirmithi Kendra. The 3D-printed building at the Kerala State Nirmithi Kendra in Thiruvananthapuram. (Photo: Shekunj)  The inauguration of Kerala's inaugural 3D-printed structure, a 380-square-foot single-room summer house, is scheduled to take place on October 10 at the Kerala State Nirmithi Kendra (Kesnik) campus located in PTP Nagar, Thiruvananthapuram.  Conceived as a showcase initiative, the summer house named AMAZE-28 was successfully finished within a mere 28 days. This impressive project was executed by Tvasta, a construction technology startup based in Chennai, founded by alumni of IIT-Madras, who have entered into a memorandum of understanding (MoU) with Kesnik.  AMAZE-28 is perched upon a concrete foundation atop a gentle elevation within the Kesnik campus. Febi Varghese, the Director and Chief Executive Officer of...

Arduino Error Codes: What Do They Mean? Solved Now

 Discover what the different Arduino error codes mean and how to fix them. Get back to creating amazing projects with confidence.

Arduino Error Codes

Introduction

If you're working with an Arduino board, you may have encountered some error codes that can be confusing at first. These codes are meant to help you identify what went wrong with your code or circuit. In this article, we will go over the most common error codes that you may come across and what they mean.

Common Error Codes

Error: 'name' was not declared in this scope

This error message usually occurs when you have not declared a variable or function that you are using in your code. To fix this error, make sure to declare all your variables and functions before you use them.

Error: expected ';' before '}' token

This error message usually means that you forgot to add a semicolon at the end of a line of code. To fix this error, add a semicolon at the end of the line where the error occurred.

Error: expected primary-expression before '.' token

This error message usually occurs when you are trying to access a member of a struct or class incorrectly. To fix this error, make sure to use the correct syntax for accessing members of structs or classes.


Speed Control of DC Motor using Arduino and L293D Motor Driver


Error: 'function' was not declared in this scope

This error message usually occurs when you are trying to call a function that has not been declared. To fix this error, make sure to declare all your functions before you call them.

Error: 'type' does not name a type

This error message usually occurs when you have misspelled the name of a type or have not included the header file that defines the type. To fix this error, make sure to spell the type correctly and include the appropriate header file.

Error: 'variable' was not declared in this scope

This error message usually occurs when you are trying to use a variable that has not been declared. To fix this error, make sure to declare all your variables before you use them.

Error: 'function' is not a type

This error message usually occurs when you are trying to use a function as a type. To fix this error, make sure to use the correct syntax for defining variables with function pointers.

Error: too few arguments to function 'function'

This error message usually occurs when you are calling a function with too few arguments. To fix this error, make sure to provide all the required arguments when calling the function.

Error: too many arguments to function 'function'

This error message usually occurs when you are calling a function with too many arguments. To fix this error, make sure to only provide the required arguments when calling the function.

Error: redefinition of 'variable'

This error message usually occurs when you are trying to define a variable more than once. To fix this error, make sure to only define each variable once.


How to Know the NodeMCU IP Address for Your Next IoT Project


Error: expected unqualified-id before '(' token

This error message usually occurs when you have a syntax error in your code. To fix this error, check your code for any syntax errors and correct them.

Error: 'class' has no member named 'member'

This error message usually occurs when you are trying to access a member of a class that does not exist. To fix this error, make sure to use the correct name for the member or add the member to the class.

Error: 'function' was not declared in this scope, and no declarations were found by argument-dependent lookup at the point of instantiation

This error message usually occurs when you are trying to use a function that has not been declared and there are no declarations found by argument-dependent lookup. To fix this error, make sure to declare the function before you use it or include the appropriate header file that defines the function.

Error: expected initializer before 'variable'

This error message usually occurs when you are trying to define a variable without providing an initializer. To fix this error, make sure to provide an initializer for the variable.

Error: 'class' has no member named 'function'

This error message usually occurs when you are trying to call a function that does not exist in a class. To fix this error, make sure to use the correct name for the function or add the function to the class.

 

Conclusion

Arduino error codes may seem intimidating at first, but they are actually helpful in identifying issues with your code or circuit. By understanding what these error codes mean, you can quickly diagnose and fix any problems you encounter. Remember to always double-check your code for syntax errors and to declare all your variables and functions before you use them.

FAQs

  1. What should I do if I encounter an Arduino error code that is not listed in this article? If you encounter an error code that is not listed here, try doing a quick search online or consulting the Arduino documentation for more information.
  2. How can I prevent Arduino error codes from occurring in the first place? One way to prevent errors is to double-check your code for syntax errors and to declare all your variables and functions before you use them. It's also a good idea to test your code frequently and make small changes at a time.
  3. Why do Arduino error codes occur? Arduino error codes occur when there is a problem with your code or circuit. This can include syntax errors, missing declarations, or incorrect usage of functions or variables.
  4. Can I ignore Arduino error codes? While it may be tempting to ignore error codes, it's important to address them as soon as possible to avoid further issues with your code or circuit.
  5. Is it possible to customize Arduino error messages? Yes, it is possible to customize error messages in Arduino by modifying the relevant code in the Arduino IDE or by using a custom library. However, this should only be done by experienced users who understand the implications of modifying the Arduino source code.

 

Comments

Popular posts from this blog

Making LED Fade in and out using Arduino

Hi Friends!!!!!! We have learnt how to blink LED with the help of Arduino, that's great! But now we will learn how to make a LED fade in and out gradually using a function in arduino : analogWrite(); Let's have a look on components, which we are going to need ahead. COMPONENT NEED -  Breadboard (1) Arduino (1) Jumper Wires LED 5mm (1) Resistor1K ohm (1) Power Source 5V (1) Now we place these components to make a proper circuit. CIRCUIT PREPRATION - Black wire - GND Red Wire   - +5V Take the breadboard and arduino. Connect the GND from arduino to -Ve terminal on breadboard. Similarly +5V to the +Ve terminal on breadboard.   Now place the LED on breadboard. Connect the positive terminal of LED to the 9th pin of arduino. Why we connecting the LED to the pin 9 of arduino ???? Because pin 9 of arduino can be used for PWM purpose. We needed PWM (Pulse Width Modulation) because Arduino board can only give digital signal (HI...

Controlling LEDs over WiFi using NodeMCU and Blynk App.

This article is the base on the Internet of things ( IoT ) . IoT describes the network of physical objects—“things” or objects—that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the Internet. In this article 3 LEDs will be controlled by an android application (made using Blynk) over a wifi connection. How to use NodeMCU with Blynk  If you want to start learn the Internet of Things (IoT) concept, then controlling a LED over the  internet is the " Hello World!" of the IoT journey. Performing the " Hello World" task will be easy using NodeMCU micro-controller as the first client and Blynk as the 'broker' or server and Blynk android application as the second client. Now communication between two clients will happen through broker over the internet. Now lets, make this happen.  Components Required For this activity we will need following components: Nod...

Blinking of LED Using Arduino UNO

Hi !!!! Here we are going to learn very very simple use of Arduino, that is blinking of a LED. Here we will do simplest project using Arduino. So, here we go.... COMPONENTS REQUIRED - Bread Board Arduino UNO Jumper Wires Power Source (5V) / Battery Resistor (1K) CIRCUIT PREPA RATION - Take bread board and Arduino. Connect the +5V from Arduino to the +Ve line on Bread Board and GROUND from Arduino to -Ve line on bread board. Red Wire     : +5 V Black Wire  : GROUND     Now put a LED on bread board. Connect the Anode (+ / Longer terminal) of led to the pin 13 of Arduino. Connect Cathode (- / Shorter terminal)  to 1K ohm resistor and connect another terminal of resistor to the GND on breadboard.   Now our circuit is ready to work.  Our next aim is to build the code. Let's make our code. CODE -     To download the complete code -  CLICK HERE -----------------------------...